aerage velocity
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@@ -18,4 +18,12 @@ In this rendering of motion, you will *never* need to use vector quantities to d
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- *total distance* is the overall distance traveled by the object/particle regardless of reference frame or initial/final positions
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- change in positions is described using $\Delta x$
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## Average Velocity
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It is important to note that this equation was derived from the more complicated calculus variant of the velocity equation. There are 2 important terms here.
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$$
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\text{average speed}=\frac{\text{distance traveled}}{\text{time elapsed}}=\frac{\Delta x}{\Delta t}
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$$
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#physics
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