docs: standardize cross-reference link format to markdown
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@@ -630,7 +630,7 @@ let shader_module = device.create_shader_module(
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New concept: **GPU memory isolation.** The GPU cannot read Rust heap or stack
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memory directly. Vertex data must be laid out as a flat byte array and uploaded
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into a dedicated GPU [[buffer slice]](concepts/GLOSSARY.md#buffer-slice). The
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into a dedicated GPU [buffer slice](concepts/GLOSSARY.md#buffer-slice). The
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pipeline configuration then describes how to interpret those bytes: how many
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bytes per vertex, what format each attribute has, and where in the vertex
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strides the attribute begins.
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