should be it

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/*
* Legal Notice
*
* This document and associated source code (the "Work") is a part of a
* benchmark specification maintained by the TPC.
*
* The TPC reserves all right, title, and interest to the Work as provided
* under U.S. and international laws, including without limitation all patent
* and trademark rights therein.
*
* No Warranty
*
* 1.1 TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE INFORMATION
* CONTAINED HEREIN IS PROVIDED "AS IS" AND WITH ALL FAULTS, AND THE
* AUTHORS AND DEVELOPERS OF THE WORK HEREBY DISCLAIM ALL OTHER
* WARRANTIES AND CONDITIONS, EITHER EXPRESS, IMPLIED OR STATUTORY,
* INCLUDING, BUT NOT LIMITED TO, ANY (IF ANY) IMPLIED WARRANTIES,
* DUTIES OR CONDITIONS OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
* PURPOSE, OF ACCURACY OR COMPLETENESS OF RESPONSES, OF RESULTS, OF
* WORKMANLIKE EFFORT, OF LACK OF VIRUSES, AND OF LACK OF NEGLIGENCE.
* ALSO, THERE IS NO WARRANTY OR CONDITION OF TITLE, QUIET ENJOYMENT,
* QUIET POSSESSION, CORRESPONDENCE TO DESCRIPTION OR NON-INFRINGEMENT
* WITH REGARD TO THE WORK.
* 1.2 IN NO EVENT WILL ANY AUTHOR OR DEVELOPER OF THE WORK BE LIABLE TO
* ANY OTHER PARTY FOR ANY DAMAGES, INCLUDING BUT NOT LIMITED TO THE
* COST OF PROCURING SUBSTITUTE GOODS OR SERVICES, LOST PROFITS, LOSS
* OF USE, LOSS OF DATA, OR ANY INCIDENTAL, CONSEQUENTIAL, DIRECT,
* INDIRECT, OR SPECIAL DAMAGES WHETHER UNDER CONTRACT, TORT, WARRANTY,
* OR OTHERWISE, ARISING IN ANY WAY OUT OF THIS OR ANY OTHER AGREEMENT
* RELATING TO THE WORK, WHETHER OR NOT SUCH AUTHOR OR DEVELOPER HAD
* ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.
*
* Contributors
* - Sergey Vasilevskiy
*/
/******************************************************************************
* Description: Money type that keeps all calculations in integer
* number of cents. Needed for consistency of initial
* database population.
******************************************************************************/
#ifndef MONEY_H
#define MONEY_H
#include "EGenStandardTypes.h"
namespace TPCE {
class CMoney {
INT64 m_iAmountInCents; // dollar amount * 100
// Define binary operators when CMoney is the right operand
//
friend CMoney operator*(int l_i, CMoney r_m);
friend CMoney operator*(double l_f, CMoney r_m);
friend double operator/(double l_f, CMoney r_m);
public:
// Default constructor - initialize to $0
//
CMoney() : m_iAmountInCents(0) {
}
// Initialize from another CMoney
//
CMoney(CMoney *m) : m_iAmountInCents(m->m_iAmountInCents) {
}
// Initialize CMoney from double
//
CMoney(double fAmount)
: m_iAmountInCents((INT64)(100.0 * fAmount + 0.5)) // round floating-point number correctly
{
}
// Return amount in integer dollars and fractional cents e.g. $123.99
//
double DollarAmount() {
return m_iAmountInCents / 100.0;
}
// Return amount in integer cents e.g. 12399
INT64 CentsAmount() {
return m_iAmountInCents;
}
// Define arithmetic operations on CMoney and CMoney
//
CMoney operator+(const CMoney &m) {
CMoney ret(this);
ret.m_iAmountInCents += m.m_iAmountInCents;
return ret;
}
CMoney &operator+=(const CMoney &m) {
m_iAmountInCents += m.m_iAmountInCents;
return *this;
}
CMoney operator-(const CMoney &m) {
CMoney ret(this);
ret.m_iAmountInCents -= m.m_iAmountInCents;
return ret;
}
CMoney &operator-=(const CMoney &m) {
m_iAmountInCents -= m.m_iAmountInCents;
return *this;
}
CMoney operator*(const CMoney &m) {
CMoney ret(this);
ret.m_iAmountInCents *= m.m_iAmountInCents;
return ret;
}
CMoney operator/(const CMoney &m) {
CMoney ret(this);
ret.m_iAmountInCents /= m.m_iAmountInCents;
return ret;
}
// Define arithmetic operations on CMoney and int
//
CMoney operator*(int i) {
CMoney ret(this);
ret.m_iAmountInCents *= i;
return ret;
}
// Define arithmetic operations on CMoney and double
//
CMoney operator+(double f) {
CMoney ret(this);
ret.m_iAmountInCents += (INT64)(100.0 * f + 0.5);
return ret;
}
CMoney operator-(double f) {
CMoney ret(this);
ret.m_iAmountInCents -= (INT64)(100.0 * f + 0.5);
return ret;
}
CMoney &operator-=(double f) {
m_iAmountInCents -= (INT64)(100.0 * f + 0.5);
return *this;
}
CMoney operator*(double f) {
CMoney ret(this);
// Do a trick for correct rounding. Can't use ceil or floor functions
// because they do not round properly (e.g. down when < 0.5, up when >=
// 0.5).
//
if (ret.m_iAmountInCents > 0) {
ret.m_iAmountInCents = (INT64)(ret.m_iAmountInCents * f + 0.5);
} else {
ret.m_iAmountInCents = (INT64)(ret.m_iAmountInCents * f - 0.5);
}
return ret;
}
CMoney operator/(double f) {
CMoney ret(this);
if (ret.m_iAmountInCents > 0) {
ret.m_iAmountInCents = (INT64)(ret.m_iAmountInCents / f + 0.5);
} else {
ret.m_iAmountInCents = (INT64)(ret.m_iAmountInCents / f - 0.5);
}
return ret;
}
// Assignment of a double (presumed fractional dollar amount e.g. in the
// form $123.89)
//
CMoney &operator=(double f) {
m_iAmountInCents = (INT64)(100.0 * f + 0.5);
return *this;
}
// Comparison operators
//
bool operator==(const CMoney &m) {
return m_iAmountInCents == m.m_iAmountInCents;
}
bool operator>(const CMoney &m) {
return m_iAmountInCents > m.m_iAmountInCents;
}
bool operator>=(const CMoney &m) {
return m_iAmountInCents >= m.m_iAmountInCents;
}
bool operator<(const CMoney &m) {
return m_iAmountInCents < m.m_iAmountInCents;
}
bool operator<=(const CMoney &m) {
return m_iAmountInCents <= m.m_iAmountInCents;
}
};
} // namespace TPCE
#endif // #ifndef MONEY_H